Shireen Mitchell, "Access to Technology: Race, Gender, Class Bias" (Page 2 of 4)
My Story
As a young girl growing up in a low-income project of New York City,
I struggled financially every day. My parents divorced when I was five
years old , as is fairly common today. My father never reappeared as a
major figure in my life. As a single parent, my mother relied on me to
help around the house since she worked long hours and, sometimes, double
shifts. One day she realized that I didn't come straight home from
school every day; instead, I went to the "arcade room" until my curfew.
I was oblivious to the fact that I was the only girl there, but my
mother had noticed. After many such evenings, she began to argue with
me, thinking that I was seeing a boy and using the arcade as a pretext.
I was a straight-A student in school, so I was confused by her
concerns. I loved playing the various games, especially Pac-Man and its
various spin-offs. Competing against the game and other players was
thrilling to me.
It never occurred to me that I was the only girl at the arcade. My
mother, however, promptly noticed. She never believed that I was drawn
solely to the games. She thought there had to be a sexual motivation and
decided to get the home console Atari version of Pac-Man to test her
assumptions. She was happy to be proven wrong.
Despite the financial obstacles, my mother invested in various video
games and then bought the Commodore 64 personal computer. It came with
the processor built into the keyboard and a tape deck instead of a
floppy-disk drive. The pre-Windows operating system meant no "plug and
play" or "point and click." All actions had to be programmed, but I
loved it anyway. Many years later, after hearing an interview about how
I became a "techie," my mother exclaimed, "Imagine what would have
happened if I just stopped you from going to the arcade or if I had not
bought you a computer?" It had been practically impossible to convince
her that I truly loved gaming, creating a tremendous source of conflict
for years. A similar pattern emerged in my professional life.
Although I indicated "programming" as an interest in my SAT college
profile, my guidance counselors steered me towards a more social career,
suggesting I could only be successful helping others. During the same
time, many of my male colleagues, like Black Planet's Omar Wasu, who had
a similar love for technology, were guided towards careers in the hard
sciences. As for me, technology became a hobby instead of a career
pursuit.
While majoring in psychology in college, I stumbled into a "techie
clique." Not everyone in my clique completed college, but, like Bill
Gates, they all started tech companies or went on to work in the world
of technology. Two went to work for America Online (AOL) long before the
World Wide Web became a household word. While I was studying textbooks
for my classes they were studying the technical manuals for the latest
hardware and software. My competitive nature forced me to keep up with
their technical learning, and, of course, I made sure my computer was
just as fast as theirs. They offered to help me get jobs with them, but
I preferred a career interacting with people, not machines. "Why would
someone used to being the Ôonly girl,'" they wondered, " not want a back
door entrance to a tech job?" Similar to my days at the arcade room, I
was unaware that my gender played a central role in the way people saw
me and my interest in technology.
After about five years, the clique started to break up and I decided
to start a Web design firm. I held classes at "Sisterspace and Books" as
a marketing tool, and my life quickly changed. I was first asked if men
could attend the class, which I thought was an odd question. The women
attending the class told me that having men present made them feel
uncomfortable. I was quite surprised. After several sessions,
evaluations, and interviews, I discovered that the women in the class
felt intimidated by the way the men aggressively questioned my
technological knowledge even though they were beginners. The women
students felt ashamed to ask questions. The men, on the other hand, used
technical terms they thought they understood. I became determined to
find out the source of this divide. I therefore conducted research on
gender and cultural "technophobia" and Digital Sisters, Inc. was
born.
Today, Digital Sisters, Inc. (DS) is a nonprofit organization that
focuses on building self-sufficiency skills for women and children who
are traditionally underserved technologically. DS has developed and
implemented programs that promote life-skills training and address the
impact of the lack of technology skills on families. Our educational
philosophy is based on participatory and interactive learning
approaches. We offer technology safety curricula and job readiness
programs through our lifelong learning initiative and after-school
programs.
In our work we have discovered that many low-income single mothers do
not provide Internet access to their children at home even if it is
available. The mainstream media continues to publicize every computer
virus, Internet pedophile, online terrorist, and hate crime activity,
thereby overshadowing the positive impact that technology can have on
families. Many single mothers feel too inexperienced with the
technology to avoid these risks, so they choose to protect their
children by avoiding the technology altogether. Many of these women are
more afraid of Internet predators than the predators that may be already
in their communities. (It has been reported that 90 percent of child
abuse or molestation is done by someone the child or mother already
knows.) The daughters of these technophobic mothers grow up to become
women afraid of and inexperienced with technology.
These single mothers who come to DS access emails for an average of
15 minutes a week, which is not enough to build any type of
technological skill. Unfortunately, these women are counted as having
some "access to technology" in reports such as the NTIA's.
Clearly, "some" is not enough to truly benefit these women's lives.
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